Abstract

This research aims to determine the effect of the use of gadgets on student learning outcomes. The type of research used in this research is quantitative. The data collection technique is a questionnaire (questionnaire) and documentation. The data analysis technique used in this study is a simple regression test and t test. The results showed that the results of a simple regression analysis where Y = a+bx = 3.278 + 0.957 X. This means that if there is no increase in the value of the X variable, the value of the Y variable is 3.278. Furthermore, each addition of 1 (one) value of variable X will increase the value of variable Y by 0.957. In addition, based on the results of the hypothesis test, it can be seen that the value of tcount > ttable or 15.591 > 2.0301, then Ho is rejected and Ha is accepted, which means that the regression coefficient has a significant effect. Thus it is proven that the use of gadgets (X) influences student learning outcomes (Y) at SDN 05 Tilango.

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