Abstract

We show that for every surface of positive genus, there exist many quadrilateral manifold meshes that can be texture-mapped with locally translated copies of a single square-texture pattern. This implies, for instance, that every positive-genus surface can be covered seamlessly with any of the 17 plane symmetric wallpaper patterns. We identify sufficient conditions for meshes to be classified as “quad-pattern-coverable”, and we present several methods to construct such meshes. Moreover, we identify some mesh operations that preserve the quad-pattern-coverability property. For instance, since vertex insertion remeshing, which is the remeshing operation behind Catmull–Clark subdivision, preserves quad-pattern-coverability, it is possible to cover any surface of positive genus with iteratively finer versions of the same texture.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.