Abstract

This paper introduces a simple and fast method for generating intricate and aesthetically pleasing patterns. The essence of the method is rendering color map Gouraud-shaded polygons. In color map Gouraud shading, the interpolated values are not the RGB color components but the indices of entries in a color map. The method can produce a great variety of complex patterns, and the generation time depends almost solely on the speed of rendering Gouraud-shaded polygons.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.