Abstract

Particle Swarm Optimization (PSO) was built by mimicking the navigation pattern of entities, such as flock of birds or school of fishes. The algorithm uses established particles that wing over a search space for global optima location. Throughout the PSO iteration process, each particle updates its location based on the preceding knowledge or experience as well as the knowledge obtained from the neighborhood search. Detailed information on PSO and swarming behaviour of creatures is presented. Application of PSO in numerical optimization was implemented in the software MATLAB. The PSO convergence characteristic is presented, with best fitness function value obtained with the PSO model was –170 corresponding to the updated gbest (5 –5 5).

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.