Abstract
In this paper, the relationship between the computational models of object-oriented rewriting and parallel discrete-event simulation models is explored. A discrete-event simulation program in which several objects interact with each other by exchanging messages may have a high degree of concurrency (which can be exploited using optimistic or conservative parallel simulation methods). We report on some observations on using rewriting logic in the field of parallel discrete event simulations, and investigate how parallel simulation applications can be expressed using object-oriented rewriting.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.