Abstract

We implement Monte Carlo-based parallel ray tracing to achieve quick irradiance evaluation for freeform lenses with non-uniform rational B-splines (NURBS) surfaces. We employ the inverse transform sampling method to sample rays uniformly from the Lambertian light source and adopt the analytical form of the B-spline basis function to achieve fast surface interpolation. When performing parallel calculations for the intersections between the rays and the NURBS surfaces, we propose a parameter transformation method to avoid the parameters escaping from the defined range in the iteration process. Simulation results of two complex picture-generating freeform lenses show that our method is fast and effective.

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