Abstract

Body awareness has important implications for the use of Virtual Reality (VR) and its effectiveness. This involves the senses of agency and body ownership. The possibility of producing the Rubber Hand Illusion (RHI) in VE (the sense of feeling a fake virtual body part seems like the one?s own part), has been proven in the past, by giving the user synchronous 3D visual stimulation and passive tactile stimulation on the hidden real right hand. In this paper we present a VR system consisting on a low cost data?glove and a hand/arm model as a tool for study presence and body ownership in VE. We present also a novel study of the RHI within highly dynamic VE sessions with synchronous pure virtual vibrotactile stimulation of the fingers. The hand/arm participant?s movements are realistically reproduced on the VE and tactile stimulations are self-inflicted by the participant through actively touching the virtual objects. The results of the proprioceptive drift and the response ratings of a questionnaire applied seem to reveal that the RHI is possible in active and fully multisensored VE sessions

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