Abstract

This paper collects several applications of reinforcement learning in solving some problems related to game theory. The methods were selected to possibly show variety of problems and approaches. Selections includes Thompson Sampling, Q-learning, DQN and AlphaGo Zero using Monte Carlo Tree Search algorithm. Paper attempts to show intuition behind proposed algorithms with shallow explaining of technical details. This approach aims at presenting overview of the topic without assuming deep knowledge about statistics and artificial intelligence.

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