Abstract

We study a streaming cloud formed by distributed proxies providing live video service to diverse users (e.g., smart TVs, PCs, tablets, mobile phones, etc.). The proxies form a push-based overlay network, with each proxy serving a certain video bitrate for users to join. To form a proxy overlay serving heterogeneous bitrates, we consider that the video is encoded into multiple MDC (Multiple-Description Coding) streams with the serving bitrate of proxy i being ki description streams. In order to effectively mitigate stream disruption due to node churns, proxy i also joins an additional ri redundant MDC streams (ri⩾0) in such a way that all the (ki+ri) streams are supplied by distinct parents. For live streaming, the critical issue is how to construct the parent-disjoint trees minimizing the assembly delay of the proxies.We present a realistic delay model capturing important system parameters and delay components, formulate the optimization problem and show that it is NP-hard. We propose a centralized algorithm which is useful for a centrally-managed network and serves as a benchmark for comparison (PADTrees-Centralized). For large network, we propose a simple and distributed algorithm which continuously reduces delay through overlay adaptation (PADTrees-Distributed). Through extensive simulation on real Internet topologies, we show that high stream continuity can be achieved with push-based trees in the presence of node churns. Our algorithms are simple and effective, achieving low loss and low delay.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call