Abstract
The paper is devoted to the numerical study of the shock layer–particle interaction in a supersonic flow past bodies. The shock wave associated with a moving particle and the flow in the particle wake is taken into consideration. Distinctive features of the numerical technique are the adaptive Cartesian sliding grids of high resolution, a ghost cells immersed boundary method for the realization of conditions on curvilinear boundaries, parallelization of computations on graphics processors. The results of computational experiment obtained allows to study the characteristic shock and vortex structures formed during the passage of a particle rebounding from the surface through the bow shock wave. The oscillations observed for a flow over the fla-tended cylinder are discussed.
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