Abstract

This paper studies the problem of designing a snowboard course, and presents an optimum design scheme. Firstly, we divide the snowboarding process into 5 stages: preparation snowboarding, snowboarding inside the halfpipe, jumping, falling, and slow snowboarding. Using Kinetic Energy Theorem and Newton’s Second Movement Theorem, as well as differential idea, we can get the data necessary for us. Secondly, the maximum twist produced by snowboarders in the air is also discussed. Finally, with consideration of other design requirements such as temperature, humidity, pressure, we give a function equation based on the principle of biomechanics of sports and aerodynamics. The above models not only meet the time and safety requirements for skilled snowboarders to complete stunt motions, but also satisfy the design standard set by FIS.

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