Abstract

In this study, we introduce a novel training algorithm specifically designed to overcome the limitations of GPU memory on a single DGX-A100 system. By utilizing the CPU and main memory in the training process and applying a strategy of division and parallelization, our algorithm enhances the size of the trainable language model and the batch size. In addition, we developed a comprehensive management system to effectively manage the execution of the algorithm. This system systematically controls the training process and resource usage, while also enabling the asynchronous deployment of tasks. Finally, we proposed a scheduling technique integrated into the management system, promoting efficient task scheduling in a complex, heterogeneous training environment. These advancements equip researchers with the ability to work with larger models and batch sizes, even when faced with limited GPU memory.

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