Abstract

We propose an approach about multiview markerless motion capture based on a 3D morphable human model. This morphable model was learned from a database of registered 3D body scans in different shapes and poses. We implement pose variation of body shape by the defined underlying skeleton. At the initialization step, we adapt the 3D morphable model to the multi-view images by changing its shape and pose parameters. Then, for the tracking step, we implement a method of combining the local and global algorithm to do the pose estimation and surface tracking. And we add the human pose prior information as a soft constraint to the energy of a particle. When it meets an error after the local algorithm, we can fix the error using less particles and iterations. We demonstrate the improvements with estimating result from a multi-view image sequence.

Highlights

  • The detection and recovery of human shapes and their 3D poses in images or videos are important problems in computer vision area

  • We propose an approach about multiview markerless motion capture based on a 3D morphable human model

  • Detailed human model can be used for markerless motion capture to track a subject individual model, which includes information on both body shape and pose

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Summary

Introduction

The detection and recovery of human shapes and their 3D poses in images or videos are important problems in computer vision area. Detailed human model can be used for markerless motion capture to track a subject individual model, which includes information on both body shape and pose. The problem is that so many particles are needed to get the right predicted result in the dimension of human pose parameter space with usually more than 20 degrees of freedoms. Gall et al [1] propose an approach combining local and global algorithm using skeleton and surface information. It needs an accurate 3D scan model and it is sensitive to noise of silhouettes. The estimated refined shape and skeleton pose from multi-view images serve as initialized model for the frame to be tracked.

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Optimization and Surface Tracking
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