Abstract

Producing a high release speed is important in throwing sports such as baseball and the javelin throw. Athletes in throwing sports might be able to achieve a greater throwing speed by improving the effectiveness of the kinetic chain. In this study a two-dimensional computer simulation model of overarm throwing was used to examine the effect of changes in forearm mass and upper arm mass on the release speed of a lightweight (58 g) projectile. The simulations showed that increasing the mass of the forearm decreases release speed, whereas increasing the mass of the upper arm initially increases release speed. For a given forearm mass there is an optimal upper arm mass that produces the greatest release speed. However, the optimal upper arm mass (5–6 kg) is substantially greater than that of an average adult (2.1 kg). These results suggest that athletes might be able to throw faster if they had a stronger tapering of segment mass along the length of their arm. A stronger taper could be readily achieved by attaching weights to the upper arm or by using hypertrophy training to increase the mass of the upper arm. High-speed overarm throwing is a complex three-dimensional movement and this study was a preliminary investigation into the effect of arm segment mass on throwing performance. Further simulation studies using three-dimensional throwing models are needed to generate more accurate insights, and the predictions of the simulation studies should be compared to data from experimental intervention studies of throwing sports.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.