Abstract

Interactive coding, pioneered by Schulman (FOCS ’92, STOC ’93), is concerned with making communication protocols resilient to adversarial noise. The canonical model allows the adversary to alter a small constant fraction of symbols, chosen at the adversary’s discretion, as they pass through the communication channel. Braverman et al. proposed a far-reaching generalization of this model, whereby the adversary can additionally manipulate the channel by removing and inserting symbols. For any $\epsilon >0,$ they showed how to faithfully simulate any protocol in this model with corruption rate up to $1/18-\epsilon ,$ using a constant-size alphabet and a constant-factor overhead in communication. We give an optimal simulation of any protocol in this generalized model of substitutions, insertions, and deletions, tolerating a corruption rate up to $1/4-\epsilon $ , while keeping the alphabet to a constant size and the communication overhead to a constant factor. This resolves a question due to Gelles (2015). Our corruption tolerance matches an impossibility result for corruption rate 1/4 which holds even for substitutions alone (Braverman and Rao, STOC ‘11).

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