Abstract

A two-layered Hierarchical Genetic Algorithm (HGA) was proposed in a previous paper to solve the design problem of a large scale Fresnel lens used in a multiple-source lighting system. The research objective of this paper is to extend the previous work by utilizing a three-layered HGA. The goal of the suggested approach is to decrease the reliance on deciding the number of groove segments for the designed Fresnel lenses, as well as to increase the variety of groove angles in a segment to improve the performance of the designed Fresnel lens. The proposed algorithm will be applied on a simulated reading light system, and the simulation results demonstrate that the proposed approach not only makes the design of a large scale Fresnel lens more feasible but also works better than the previous one in both illuminance and uniformity for a simulated reading light system.

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