Abstract

The problem of exploiting the effective utilization of a multiprocessor system essentially depends on optimal scheduling of parallel tasks onto the processors in the system. A recently proposed compile-time scheduling algorithm based on the 0–1 linear programming algorithm with the branch and bound technique, to produce optimal schedules, has the problems of communication link contention, nonoptimality, and modeling incompletely connected processor systems. In this paper, we present a modified version of this algorithm for producing contention-free optimal schedules for any arbitrary multiprocessor topology. To alleviate the impediments of large requirements of CPU time for the optimal scheduling algorithm, we have developed three new effective techniques, namely,processor isomorphism, look ahead pruning, andlower bound on the completion time of tasks. The performance of our algorithm is analyzed using DFT and LU decomposition methods as benchmarks.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.