Abstract

Acquisition of 3D point cloud data (PCD) using a laser scanner and aligning it with a video frame is a new approach that is efficient for retrofitting comprehensive objects in heavy pipeline industrial facilities. This work contributes a generic framework for interactive retrofitting in a virtual environment and an unmanned aerial vehicle (UAV)-based sensory setup design to acquire PCD. The framework adopts a 4-in-1 alignment using a point cloud registration algorithm for a pre-processed PCD alignment with the partial PCD, and frame-by-frame registration method for video alignment. This work also proposes a virtual interactive retrofitting framework that uses pre-defined 3D computer-aided design models (CAD) with a customized graphical user interface (GUI) and visualization of a 4-in-1 aligned video scene from a UAV camera in a desktop environment. Trials were carried out using the proposed framework in a real environment at a water treatment facility. A qualitative and quantitative study was conducted to evaluate the performance of the proposed generic framework from participants by adopting the appropriate questionnaire and retrofitting task-oriented experiment. Overall, it was found that the proposed framework could be a solution for interactive 3D CAD model retrofitting on a combination of UAV sensory setup-acquired PCD and real-time video from the camera in heavy industrial facilities.

Highlights

  • Due to increase in availability, decreased price, and the development of virtual techniques, 3D scene (Data) acquisition of real-world environments has drawn much interest in related research and development work

  • In our previous work [8], we proposed a novel prototype framework for pipeline virtual retrofitting with 4-in-1 alignment approach, and experiments were conducted by setting an experimental scenario in an indoor environment

  • Five in total were designed in favor of immersion, level of consistency, level of efficiency, interface quality, and ease of use to perform retrofitting

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Summary

Introduction

Due to increase in availability, decreased price, and the development of virtual techniques, 3D scene (Data) acquisition of real-world environments has drawn much interest in related research and development work. The motivation behind these efforts is to represent real-world environments in 3D. High-resolution scanners (e.g., Trimble) need more time to complete a full scan because they generate a highly dense grid of dots.

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