Abstract
To illuminate gamers' political participation in democratic citizenship, I examined the prosocial role of online gaming and gamers' political action through the concept of gamers' communicative ecology, using an online survey of Korean adult gamers (N = 1,362) and a path analysis model. I found that gamers participated not only because of their personal interest in the gaming world, but also to engage in real politics. The results showed that (a) augmented reality game playing had a unique mobilization role; (b) exposure to game news via in-game news sources played an important role in political participation; (c) community involvement and, regardless of the subject matter, game discussion, were critical indicators of participatory behavior; and (d) culturally constructed shared understandings (affective ties), and sense of community belonging fostered participation. Political and theoretical implications are discussed.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: Social Behavior and Personality: an international journal
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.