Abstract
Non-invasive electroencephalogram (EEG) based brain-computer interface (BCI) users aim to achieve three-dimensional (3D) control using only brain signals. Motion trajectory prediction (MTP) is a method that may be used for translating imagined 3D movement into virtual limb control. This process requires the capture of actual kinematic of limb motion trajectory in an experimental setup to perform MTP. Virtual reality (VR) allows for natural, embodied virtual limb feedback and has the potential to create improved experimental BCI training paradigms through an increased presence in applications such as reach target tasks. Here, results are presented from a novel experimental setup and pilot study involving two subjects attempting to control 3D movement of virtual limbs using imagined 3D movement and show that overall, both subjects were able to achieve some level of control with one session achieving a correlation r=0.39 ±0.131, p<0.28. Average accuracy from all sessions was r=0.203 ±0.092, p<0.12, lower than the target threshold of r=0.3. However, both participants reported positively in how present they felt within the experimental setup indicating that there is scope to investigate how this can be adapted to impact training and motivation while using a 3D BCI.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.