Abstract

Many e-Book versions of Physics learning have used to support for gaining more information. Mostly, these e-Books didn’t contain virtual laboratory environment due to the student’s visualization in Physics concept. For this objection, an e-Book package was involved to developing, branded as Beboo (Bilingual e-Book), one stop e-Book package completed by physics visualize animation, virtual laboratory environment, student’s worksheet, supporting video and self-final test. Beboo uses to assist the second-year student in senior high school to learn static fluids concept, including of the condition in static fluids and the Pascal-Archimedes principle applying in an everyday situation. This e-Book was developed by a range of multimedia including text, pictures, diagrams, sound effect, music, video, and animation in interactive and effective elements and required multiskilling that are content crating and programming. Besides, it contains the interesting part in physics learning, a laboratory activity, designed in two simulators on U-Pipe and Hydraulic Lift due to the student’s understanding of the hydrostatic and pascal law systems. For a common self-final test, Beboo provides the final test feature, shown in multiple choice for concept achievement. In general, Beboo develops in three main stages (needs assessment, design and development & implementation) known as Hannafin and Peck Model and have the validation score in a range of 84%- 94%. Furthermore, Beboo should enlarge team due to more chapter coverage and Android platform support. Overall, Beboo uses for an alternative use for school with no real laboratory and as the minimal point to the next e-Book development. Moreover, this media developed as the answer in technology integration in 21st-century learning.

Highlights

  • The 21st-century learning orientates to process for gaining information, solving life-relating problems, increasing adapting skill and working in different situation effectively [1]

  • This study describes the development of physics e-Book bilingual, branded as Beboo

  • Beboo uses for an alternative use for school with no real laboratory and as the minimal point to the e-Book development

Read more

Summary

Introduction

The 21st-century learning orientates to process for gaining information, solving life-relating problems, increasing adapting skill and working in different situation effectively [1]. Those particular skills are used as the preparation stage to workplace practice in a broad scope of the job. The other reason is triggered by high mobility, as the effect of transportation technology development [2]. By this condition, students must survive in another environment, step off from their daily environment. Learning to know means students should use their experiences for getting the intact knowledge, learning to be means students are trained to be an independent person and can be aware of what they will be, learning to life together means students should know that they are the part of a social life, and learning to do means students are induced to participate in daily problems solving in their life

Methods
Results
Discussion
Conclusion
Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call