Abstract

In this note, we consider the uncrossing game for a skew-supermodular function $f$, which is a two-player game with players, Red and Blue, and abstracts the uncrossing procedure in the cut-covering linear program associated with $f$. Extending the earlier results by Karzanov for $\{0,1\}$-valued skew-supermodular functions, we present an improved polynomial time strategy for Red to win, and give a strongly polynomial time uncrossing procedure for dual solutions of the cut-covering LP as its consequence. We also mention its implication on the optimality of laminar solutions.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.