Abstract

This paper discusses issues related to the use of object-oriented concepts to the development of distributed real-time systems. It supports the argument that object-oriented concepts provide a powerful framework for developing large and complex distributed real-time applications, basically because of its abstraction mechanisms, concurrence and distribution support, reuse of models and code, etc. However, the paper also claims that most of existing object-oriented methods are lacking of very important concepts for hard real-time systems, specifically specification of timed behavior and tempored requirements as well as verification of timing properties. An approach for overcoming existing problems is presented.

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