Abstract
A tangible audio-visual interface based on the metaphor of balancing a ball on a tiltable track allows the measurement of human control movements under different conditions of sensory feedback. This specific scenario of human-system interaction forms an example for the definition of various measures of performance and quality of interaction. The dependence of these measures on specific configurations of the interface with regard to the employed audio-visual feedback, and their relationship is discussed.
Published Version
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.