Abstract
Abstract We show that the average entropy of the distribution of valences in valence sequences for the class of manifold 3D triangle meshes and the class of manifold 3D polygon meshes is strictly less than the entropy of these classes themselves. This implies that, apart from a valence sequence, another essential piece of information is needed for valence‐based connectivity coding of manifold 3D meshes. Since there is no upper bound on the size of this extra piece of information, the result implies that the question of optimality of valence‐based connectivity coding is still open.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.