Abstract

Computer music environments (CMEs) are notoriously difficult to design and implement. As computer programs, they reflect the complex nature of music ontology and must support real-time manipulation of multimedia data. In addition, these programs must be usable by native users, supporting their creative process without obstructing it through technical difficulties. To achieve these goals, the authors argue, CMEs must be provided with a well-defined methodology relying on techniques from the fields of software engineering, artificial intelligence, and knowledge representation. This paper contributes an aspect of this methodology, concentrating on the role of visualizations in CMEs. The authors state that visualization deserves a specialized theory that is based on music ontology and that is independent of the concrete, implemented graphical interface.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.