Abstract

Summary We have tried a simulation for dribbling a ball using the force, haptic,3D visual, and audio displays. By implementing these wider variety of display feedbacks, the simulation system has become able to give the better sense of reality to the user. To further increase the sense of reality, we are trying to give higher degree-of-freedom to the movement of the force display around the wrist part. We have conducted some experiments using the simulation environment, where the subject tried to continue ball dribbling while the rebound coefficient, and the gravity were changed. These were the preliminary experiments for the development in the future of the diagnostic evaluation system of human brain's functionalities and the training system expected to be effective for restoration of those functionalities.

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