Abstract

Problem-based learning is a pedagogical approach which started in early 1970s. It is well developed and established until now. Aalborg University in Denmark is one of pioneering world universities in PBL and has accumulated a huge experience in PBL for many different study lines. One of them is Medialogy education, which was established in 2002. This paper presents transfer of experiences from Medialogy education in Denmark to Game development education in Serbia - a new (2 years old) study line successfully developed in the country where game development companies hardly exist, but a need for newly educated programmers is evident.

Highlights

  • Since its inception in early seventies by two newly founded Danish universities (Aalborg and Roskilde), Problem based learning has spread among many world universities [1]

  • In this paper we will very briefly present the main ideas of the Problem based learning and how it is implemented at Aalborg University in Denmark, which currently holds an UNESCO chair of problem-based learning [2]

  • We will illustrate this by describing PBL implementation to 9 years old, but very popular and wellestablished Medialogy (Media technology) education, as well as the first promising experiences in implementing the PBL approach in teaching computer games in Serbia [3]

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Summary

Introduction

Since its inception in early seventies by two newly founded Danish universities (Aalborg and Roskilde), Problem based learning has spread among many world universities [1].In this paper we will very briefly present the main ideas of the Problem based learning and how it is implemented at Aalborg University in Denmark, which currently holds an UNESCO chair of problem-based learning [2].We will illustrate this by describing PBL implementation to 9 years old, but very popular and wellestablished Medialogy (Media technology) education, as well as the first promising experiences in implementing the PBL approach in teaching computer games in Serbia [3].Namely, there is an increased interest among young population in South-East Europe for new media, virtual reality and game based technologies. In this paper we will very briefly present the main ideas of the Problem based learning and how it is implemented at Aalborg University in Denmark, which currently holds an UNESCO chair of problem-based learning [2] We will illustrate this by describing PBL implementation to 9 years old, but very popular and wellestablished Medialogy (Media technology) education, as well as the first promising experiences in implementing the PBL approach in teaching computer games in Serbia [3]. Danish dyslexic adults, learning English, need a tool that offers a possibility to practice foreign language outside a classroom This project introduces a mobile application, designed for the iPhone and iPod Touch, as a possible solution to the problem. The iPhone and iPod Touch have been chosen as the interfaces for the application because they allow mobile multi-sensory interaction

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