Abstract

Computer Graphics has evolved into a mature and powerful field that offers many opportunities to enhance different disciplines, adapting to the specific needs of each. One of these important fields is the design and analysis of Urban Environments. In this article we try to offer a perspective of one of the sectors identified in Urban Environment studies: Urbanization. More precisely we focus on geometric and appearance modeling, rendering and simulation tools to help stakeholders in key decision stages of the process.

Highlights

  • An important key topic omnipresent in the R + D agendas of national and international bodies is Urban Environment

  • Focusing in the technological context, computer graphics have witnessed an important evolution since the early digital cartography and CAD systems of the late 70s and the 80s

  • A research direction, we suggest to improve light transport mechanisms (LTM) is tailoring the concept of clustering in global illumination to urban environments, probably using a hierarchy of clusters

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Summary

On improving urban environment representations

Reviewed by: Jian Chen, University of Maryland Baltimore County, USA Mario Arturo Gutierrez, OZWE Sàrl, Switzerland Luciana Nedel, Universidade Federal do Rio Grande do Sul, Brazil. Computer graphics has evolved into a mature and powerful field that offers many opportunities to enhance different disciplines, adapting to the specific needs of each. One of these important fields is the design and analysis of Urban Environments. We try to offer a perspective of one of the sectors identified in Urban Environment studies: Urbanization. We focus on geometric and appearance modeling, rendering, and simulation tools to help stakeholders in key decision stages of the process

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