Abstract

We consider a variant of pebble motion game on a simple connected undirected graph. A configuration in such a graph indicates the placement of a robot and a hole at two different vertices and obstacles at the remaining vertices. A graph is said to be complete S-reachable if starting from any configuration the robot can be taken to any other vertex by a sequence of moves consisting of simple moves of the obstacles and mRJ moves of the robot for m ∈ S, where S is a finite non-empty set of non-negative integers. An mRJ move is the process of moving the robot from a vertex to another vertex along a path by jumping over m obstacles. The 0RJ move is known as a simple move. We identify some classes of graphs that are complete {m}-reachable.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.