Abstract

Psychological embeddings provide a powerful formalism for characterizing human-perceived similarity among members of a stimulus set. Obtaining high-quality embeddings can be costly due to algorithm design, software deployment, and participant compensation. This work aims to advance state-of-the-art embedding techniques and provide a comprehensive software package that makes obtaining high-quality psychological embeddings both easy and relatively efficient. Contributions are made on four fronts. First, the embedding procedure allows multiple trial configurations (e.g., triplets) to be used for collecting similarity judgments from participants. For example, trials can be configured to collect triplet comparisons or to sort items into groups. Second, a likelihood model is provided for three classes of similarity kernels allowing users to easily infer the parameters of their preferred model using gradient descent. Third, an active selection algorithm is provided that makes data collection more efficient by proposing comparisons that provide the strongest constraints on the embedding. Fourth, the likelihood model allows the specification of group-specific attention weight parameters. A series of experiments are included to highlight each of these contributions and their impact on converging to a high-quality embedding. Collectively, these incremental improvements provide a powerful and complete set of tools for inferring psychological embeddings. The relevant tools are available as the Python package PsiZ, which can be cloned from GitHub (https://github.com/roads/psiz).

Highlights

  • In many interactive software systems, it is essential to model an individual’s behavior during a perceptual task

  • Similarity is based not on external properties of the stimuli, but rather on an individual’s internal representation. We refer to this internal representation—coupled with a similarity function—as a psychological embedding

  • We demonstrate how the embedding procedure is capable of inferring group-specific attention weights in a similar spirit to MDS procedure INDSCAL (Carroll and Chang, 1970)

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Summary

Introduction

In many interactive software systems, it is essential to model an individual’s behavior during a perceptual task. Decision support applications anticipate and adjust for novice perception in order to help novice users arrive at expert-like categorization decisions At the core of these applications is the notion of stimulus feature representations and psychological similarity. A similarity function specifies the degree that responses associated with one stimulus transfer to another (Shepard, 1987; Nosofsky, 1986; Tenenbaum, 1999). The more similar stimuli are, the more likely generalization is to occur. Similarity is based not on external properties of the stimuli, but rather on an individual’s internal representation. We refer to this internal representation—coupled with a similarity function—as a psychological embedding

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