Abstract

Image based 3D particle tracking is currently the most widely used technique for volumetric velocity measurements. Inspecting the flow-field around an object is however, hampered by the latter, obstructing the view across it. In this study, the problem of measurement limitations due to the above is addressed. The present work builds upon the recent proposal from Wieneke and Rockstroh (2024), whereby the information of the occluded lines of sight can be incorporated into the particle tracking algorithm. The approach, however, necessitates of methods that accurately evaluate the shape and position of the object within the measurement domain. Methods of object marking and the following 3D registration of a digital object model (CAD) are discussed. For the latter, the Iterative Closest Point (ICP) registration algorithm is adopted. The accuracy of object registration is evaluated by means of experiments, where marking approaches that include physical and optically projected markers are discussed and compared. Three objects with growing level of geometrical complexity are considered: a cube, a truncated wing and a scaled model of a sport cyclist. The registered CAD representations of the physical objects are included in aerodynamic experiments, and the flow field is measured by means of large-scale particle tracking using helium filled soap bubbles. Three operating regimes are studied and compared: monolithic, partitioned and object-aware (OA) monolithic. The results indicate that object registration enables a correct reconstruction of particle tracers and strongly reduces the domain clipping typical of the monolithic approach. Furthermore, the dynamical use of all views in the OA monolithic method offers clear benefits compared to the partitioned approach, namely a lower occurrence of ghost particles. Finally, the combined visualization of the object and the surrounding flow pattern offers means of insightful data inspection and interpretation, along with posing a basis for PIV data assimilation at the fluid-solid interface.

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