Abstract
Display modes - VGA, VESA super VGA, and undocumented selecting colours with an Octree displaying TGA files displaying four pictures on a single screen saving and restoring PCX files vector and matrix classes ray tracing language description using object-oriented programming to handle primitives ray tracing spheres planes and polygons rings and circles quadric curves constructive solid geometry textures and surfaces animation halftoning, shading and area fills using pictures from Kodak CD-ROMs.
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