Abstract

Occlusions between human and objects, especially for the activities of human-object interactions, are very common in practical applications. However, most of the existing approaches for 3D human shape and pose estimation require that human bodies are well captured without occlusions or with minor self-occlusions. In this paper, we focus on the problem of directly estimating the object-occluded human shape and pose from single color images. Our key idea is to utilize a partial UV map to represent an object-occluded human body, and the full 3D human shape estimation is ultimately converted as an image inpainting problem. We propose a novel two-branch network architecture to train an end-to-end regressor via a latent distribution consistency, which also includes a novel visible feature sub-net to extract the human information from object-occluded color images. To supervise the network training, we further build a novel dataset named as 3DOH50K. Several experiments are conducted to reveal the effectiveness of the proposed method. Experimental results demonstrate that the proposed method achieves state-of-the-art compared with previous methods. The dataset and codes are publicly available at https://www.yangangwang.com/papers/ZHANG-OOH-2020-03.html.

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