Abstract

The current transformation of technology and information is very fast, making it easier to create media. Physics concepts that are known to be very abstract and difficult can be easily understood by providing a visual representation using a Smartphone so that they can be studied anywhere and anytime. This study aims to determine the feasibility and student responses for the development of physics media on the material of rigid body equilibrium using APP Inventor. The research and development (R&D) method was used. The results of this study were in the form of learning media based on Android (.apk), which contains materials, videos, simulations, examples of problem-solving, and evaluations designed in a way as to attract students’ interest in learning scales and making it easier to understand the concept of rigid bodies.
 Keywords: object balance, smartphone, media development

Full Text
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