Abstract

Abstract Some simulations of SNe Ia feature self-consistent thermonuclear detonations. However, these detonations are not meaningful if the simulations are not resolved, so it is important to establish the requirements for achieving a numerically converged detonation. In this study we examine a test detonation problem inspired by collisions of white dwarfs. This test problem demonstrates that achieving a converged thermonuclear ignition requires a spatial resolution much finer than 1 km in the burning region. Current computational resource constraints place this stringent resolution requirement out of reach for multidimensional supernova simulations. Consequently, contemporary simulations that self-consistently demonstrate detonations are possibly not converged and should be treated with caution.

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