Abstract

One of the numerical optimization methods is considered, which implements the so-called particle swarm method. A modification of the method based on the division of the iterative calculation process into two stages is proposed. To speed up calculations and reduce their complexity. At the first stage, the objective function is replaced by a simplified model, which allows you to quickly determine the approximate area of extremum localization. The final solution is sought in the found localization area, using the original objective function. A console application that implements the algorithm is described and the results of numerical experiments performed using this application are presented.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call