Abstract
This investigation focuses on whether nuclear crises can be represented as a series of events with an essentially similar structure. Analysis of superpower crisis interactions, which provides a point of departure for development of a general model, unfolds in four stages. First, literature on deterrence is used to identify problems encountered in previous efforts to obtain cumulative knowledge about the superpower and other rivalries. The second phase introduces the Multi-stage Threat Game (MTG), which achieves progress in two ways: the MTG sidesteps the obstacles encountered by studies of deterrence and is more realistic than existing, single-phase models of superpower rivalry in crises. Third, propositions about the relative consistency of payoffs in the MTG are derived and possibilities for testing are identified. The fourth and final task is to assess the MTG's potential contribution to knowledge about superpower crisis interactions.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.