Abstract
Nowadays, the sufficient quality-of-service (QoS) provision for multimedia mobile applications remains a major challenge to any wireless network. Conventional sufficient QoS provision techniques using resource allocation, data scheduling, and cross-layer optimization have been proposed to tackle this problem. Nevertheless, due to the unpredictable nature of wireless channel conditions, the QoS improvements resulting from the aforementioned approaches are often unsatisfactory. In this paper, we would like to further exploit our previous concept, namely user-placement ushering (UPU). A mobile user can be relocated to an optimal, or at least a better place to boost the QoS for a given application. The QoS is measured by the packet-success rate (PSR), which can be further computed from the code-block error-rate (CBER). Novel fast algorithms are devised here to usher (guide) a mobile user to an appropriate spot with sufficient QoS, which is nearby. We address the UPU problem to accommodate the realistic complex indoor environments, where obstacles are present. Our simulation results have demonstrated that our new fast UPU algorithms are capable of finding new appropriate locations satisfying the required QoSs for different wireless network applications.The preliminary results are presented in [1] .
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: IEEE Transactions on Cognitive Communications and Networking
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.