Abstract

Notice of Violation of IEEE Publication Principles<br><br>"Adapting game technology to support software engineering process teaching: From SimSE to MO-SEProcess,"<br> by Qing Zhu, Tao Wang, and Shenglong Tan<br> in the Proceedings of the Third International Conference On Natural Computation, (ICNC), pp. 777-780<br><br> After careful and considered review of the content and authorship of this paper by a duly constituted expert committee, this paper has been found to be in violation of IEEE's Publication Principles.<br><br> This paper duplicates text from the papers listed below. The original text was copied without attribution (including appropriate references to the original author(s) and/or paper title) and without permission.<br><br> "Adapting game technology to support individual and organizational learning,"<br> by E.O. Navarro and A. van der Hoek, <br> in Proceedings of the Thirteenth International Conference on Software Engineering & Knowledge Engineering (SEKE'2001), Buenos Aires, Argentina, 2001, pp. 347-354.<br><br> "Teaching software engineering using simulation games,"<br> by E.O. Navarro, A. Baker and A. van der Hoek,<br> in Proceedings of the 2004 International Conference on Simulation in Education, San Diego, CA, 2003<br><br> "Enhancing software engineering education using teaching aids in 3-D online virtual worlds,"<br> by En Ye, C. Liu and J. A. Polack-Wahl,<br> in Frontiers in Education Conference - Global Engineering: Knowledge without Borders, Opportunities without Passports, 2007. FIE '07. 37th Annual, 2007, pp. T1E-8-T1E-13<br><br> "SIMSE: An interactive simulation game for software engineering education,"<br> by E. O. Navarro and A. van der Hoek,<br> in Proceedings of Computers and Advanced Technology in Education (CATE 2004), Kauai, Hawaii, 2004<br><br> <br/> It is well known that traditional educational techniques can be complemented by simulation to achieve a more effective learning experience. One would expect the same phenomenon to be true in software development. Meanwhile, a typical software engineering course fails to teach its students many of the skills needed in software development organizations. Because lectures and class projects alone cannot adequately teach about the software process, we have used a pair of games in which the process is simulated, giving students an opportunity to practice it firsthand. SimSE is an educational computer simulation of software process and MO- SEProcess is a Multiplayer Online Software Engineering Process game based on SimSE.

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