Abstract

buy this issueA sign of the crass economic culture of our times is the recent release by Hasbro of the game "Monopoly Empire" based on the well-known "Monopoly" game, first mass produced in 1935 by Parker Bothers, now a Hasbro subsidiary. The new version can be played in thirty minutes and is designed to take the friction out of the game while glorifying the modern corporate system. Players collect iconic brands of corporations such as McDonalds, Coca-Cola, Nestlé, and Samsung, which they add to billboard "towers" in a race to the top. Players no longer leave the game due to bankruptcy. The goal is simply to build the biggest monopoly brand empire.This article can also be found at the Monthly Review website, where most recent articles are published in full.Click here to purchase a PDF version of this article at the Monthly Review website.

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