Abstract

We present a novel non-hogel-based computer generated hologram (CGH) technique which synthesizes complex field of 3D objects from its light field data, i.e. a number of views from different observation directions. Unlike conventional techniques, the proposed non-hogel-based CGH performs the global processing of the light field at each hologram pixel, making it free from spatio-angular resolution tradeoff, and enabling the generation of continuous parabolic wavefront for each object point without requiring associated depth map. We also present two efficient calculation techniques, i.e. the angular-frequency-slice-based processing and the hologram tiling that mitigate the computational load increased by the global processing of the non-hogel-based CGH.

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