Abstract

The present paper is concerned with a general non-cooperative two-person dynamic game with Borel state and action spaces, non-Markovian transition law and with utility functions depending on the whole sequence of states and actions. The motivation for a general utility function is that in several problems in economic theory, additivity or separability of the utility function is a restrictive assumption and hard to justify, e.g. in problems of consumption and production choices over time and in the closely related problems of optimal economic growth. Dynamic games with additive utility functions have been introduced by Shapley [22] and have then been investigated by many authors (see the survey paper of Parthasarathy and Stern [16] or Kiienle [9]). In recent years several authors have considered dynamic games with more general utility functions, e.g. Sengupta [21], Iwamoto [7], Schäl [19].KeywordsUtility FunctionOptimal PolicyBorel SubsetDynamic GameStochastic GameThese keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.