Abstract

Three-dimensional (3D) digital technology is an essential conservation method that complements the traditional restoration technique of cultural artifacts. In this study, 3D scanning, virtual restoration modeling, and 3D printing were used as a noncontact approach for restoring a damaged stone-seated Bodhisattva (stone Buddha statue). First, a 3D model with an average point density of 0.2 mm was created by integrating the fixed high-precision scanning of the exterior and the handheld mid-precision scanning of the interior excavated hole. Using a 3D deterioration map of the stone Buddha statue, the area of the missing parts was measured to be 400.1 cm2 (5.5% of the total area). Moreover, 257.1 cm2 (64.2% of the missing part area) of four parts, including the head, surrounding area of the Baekho, right ear, and right eye, for which symmetry was applicable for modeling or there could be ascertainable historical evidence for the total missing parts, was selected for restoration. The virtual restoration of the missing parts of the stone Buddha statue was performed using a haptic modeling system in the following order. First, the location of the three fragments detached from the head was determined. Next, a reference model was selected, and its symmetrization and modification with respect to the original model were conducted. Further, estimation modeling and outer shape description were achieved through historical research and consultation with experts. The heuristic-based assembly suitability of the created virtual restoration model (461 cm3) was verified by design mockup printing and digital–analog simulation. In particular, to address assembly interference, the interface surface was modified and reprocessed several times. Accordingly, the volume of the final design mockup decreased by 5.2% (437 cm3). Photopolymerization 3D printing technology was used for the actual restoration of the stone Buddha statue, and considering the surface roughness, the layer thickness of the material used for restoration was set at 0.10 mm. Finally, the surface of the printed output was colored to prevent yellowing and joined to the missing parts of the stone Buddha statue. This study presents a remarkable case of shifting from the traditional manual-contact method to the contactless digital method for restoring artifacts and is expected to largely contribute to increasing the usability of digital technologies in the restoration of cultural artifacts.

Highlights

  • Ancient monuments and artifacts are often damaged because of exposure to natural or artificial environmental factors, which can lower their historical value or significance [1,2,3,4,5,6,7,8,9]

  • In this study, a noncontact restoration of the stone Buddha statue was performed by converging various digital technologies, including 3D scanning, virtual restoration modeling, assembly simulation, and printing restoration

  • The 3D model of the stone Buddha statue was created by converging the fixed high-precision scanning of the exterior and the handheld mid-precision scanning of the interior excavated hole

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Summary

Introduction

Ancient monuments and artifacts are often damaged because of exposure to natural or artificial environmental factors, which can lower their historical value or significance [1,2,3,4,5,6,7,8,9]. Jo et al Herit Sci (2020) 8:103 restoration are undertaken to recover the original form of damaged monuments and artifacts [10, 11]. Damaged artifacts can be restored only when their historical and cultural value can be retrieved through sufficient and direct historical research. A traditional technique and original materials are used for restoration. If the traditional technique is not applicable and the original materials cannot be supplied, modern technologies and materials that have been scientifically and experientially established can be used

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