Abstract

Two distinct disciplines deal with apparently common areas of finding solutions for conflicting parties and goals: the non-cooperative game theory and the traditional multi-objective optimization theory. A solution in a multi-objective optimization problem is to be a Pareto-optimal point and not an equilibrium point, because there is only a single decision-maker who makes sovereign decisions based on his preferences. When the objective holders are humans with independent interactions, as in most industrial engineering applications, a valid solution must then be a Nash equilibrium point first, and then a Pareto-optimal point, if possible.In this paper, (1) the relation between non-cooperative game theory and multi-objective optimization is established, (2) the notion of “induced game” is proposed, and (3) a new framework for finding a so-called Pareto-Optimal Equilibrium solution is presented.We present some illustrative examples to show that the proposed framework works well for linear bi-objective problems with known z-space.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call