Abstract

The idea of virtuality is not new, as research on visualization and simulation dates back to the early use of ink and paper sketches for alternative design comparisons. As technology has advanced so the way of visualizing simulations as well, but the progress is slow due to difficulties in creating workable simulations models and effectively providing them to the users. Augmented Reality and Virtual Reality, the evolving technologies that have been haunting the tech industry, receiving excessive attention from the media and colossal growing are redefining the way we interact, communicate and work together. From consumer application to manufacturers these technologies are used in different sectors providing huge benefits through several applications. In this work, we demonstrate the potentials of Augmented Reality techniques in a Smart City (Smart Campus) context. A multiplatform mobile app featuring Augmented Reality capabilities connected to GIS services are developed to evaluate different features such as performance, usability, effectiveness and satisfaction of the Augmented Reality technology in the context of a Smart Campus.

Highlights

  • A smart city uses technological infrastructure in every aspect of our lives in order to provide solutions to the citizens to make their life easier [1,2]

  • We demonstrate the potentials of Augmented Reality techniques in a Smart City (Smart Campus) context

  • After the app Augmented Reality UJI (ARUJI) was developed for the Android platform, its performance, usability, effectiveness, and satisfaction were tested among some international students in Universitat Jaume I (UJI) for a comprehensive and unbiased evaluation

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Summary

Introduction

A smart city uses technological infrastructure in every aspect of our lives in order to provide solutions to the citizens to make their life easier [1,2]. Virtual Reality (VR) and Augmented Reality (AR) are great examples of such visualization methods which are booming in this digital era, either by being immersed in a simulated virtual environment or adding a new dimension of interaction between digital devices and the real world. Both methods have something similar, though slightly different and significant in their ways providing experiences and interaction being detached or blending with the real world, making real and virtual alike. AR application uses the camera in the mobile devices producing a live view of the real world in combination with relevant, context-appropriate information such as text, videos or pictures, among others

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