Abstract

The ability to understand emotional experiences of others, empathy, is a valuable skill for effective social interactions. Various types of training increase empathy in adolescents, but their impact on brain circuits underlying empathy has not been examined. Video games provide a unique medium familiar and engaging to adolescents and can be used to deliver training at scale. We developed an empathy training video game, Crystals of Kaydor (Crystals), and investigated whether playing Crystals increases empathic accuracy (EA) and related brain activation in adolescents (N = 74; 27 female; mean age(sd) = 12.8(0.7) years; age range 11–14 years). Participants completed a resting state functional MRI (rs-fMRI) scan and an EA task during an fMRI scan before and after 2 weeks of daily gameplay with either the empathy training game, Crystals (N = 34), or the commercial video game Bastion (N = 40), an active control condition. There were no group differences in EA improvement following gameplay, however, engagement with training aspects of Crystals was associated with a higher increase in EA-related activation in right temporoparietal junction following gameplay. Moreover, rs-fMRI connectivity in empathy-related brain circuits (posterior cingulate–medial prefrontal cortex; MPFC) was stronger after Crystals gameplay compared to Bastion. The more individuals’ EA increased following Crystals versus Bastion, the stronger their rs-fMRI connectivity in brain circuits relevant for emotion regulation (amygdala-MPFC). These findings suggest that a video game designed to increase empathic accuracy produces behaviorally-relevant, functional neural changes in fewer than 6 h of gameplay in adolescents.

Highlights

  • Adolescence is a developmental period marked by profound physical and psychological change

  • In order to determine whether the empathy training game Crystals improved empathic accuracy and related brain activation, we compared the change from pre-training to post-training measures in participants randomized to play Crystals with the active control condition

  • We found the same pattern of effects for change in resting state functional MRI (rs-fMRI) connectivity between DMPFC and right amygdala: improved empathic accuracy from pre-intervention to post-intervention was associated with inreased rs-fMRI connectivity in Crystals participants compared to Bastion (t(59) = 2.42, p = 0.02, b = 0.96, CI [0.17, 1.70]; 1 Crystals and 1 Bastion outlier removed; Fig. 3b), and the relationship was significantly positive within Crystals (t(29) = 2.48, p = 0.02, b = 0.79, CI [0.14, 1.40])

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Summary

Introduction

Adolescence is a developmental period marked by profound physical and psychological change. Training that increases empathy may be beneficial during adolescence

Methods
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