Abstract
In this work, we present an iterative design method for a coalitional networked control scheme for linear systems. In this scheme, the links in the communication network are enabled or disabled depending on their contribution to the overall system performance. Likewise, the control law is adapted to these changes. In particular, new conditions are included at the design phase, in order to consider constraints on the links and the agents regarding the game theoretical tools utilized while optimizing the matrices that define the controller.
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