Abstract
Hugh Wilson has proposed a class of models that treat higher-level decision making as a competition between patterns coded as levels of a set of attributes in an appropriately defined network (Cortical Mechanisms of Vision, pp. 399–417, 2009; The Constitution of Visual Consciousness: Lessons from Binocular Rivalry, pp. 281–304, 2013). In this paper, we propose that symmetry-breaking Hopf bifurcation from fusion states in suitably modified Wilson networks, which we call rivalry networks, can be used in an algorithmic way to explain the surprising percepts that have been observed in a number of binocular rivalry experiments. These rivalry networks modify and extend Wilson networks by permitting different kinds of attributes and different types of coupling. We apply this algorithm to psychophysics experiments discussed by Kovács et al. (Proc. Natl. Acad. Sci. USA 93:15508–15511, 1996), Shevell and Hong (Vis. Neurosci. 23:561–566, 2006; Vis. Neurosci. 25:355–360, 2008), and Suzuki and Grabowecky (Neuron 36:143–157, 2002). We also analyze an experiment with four colored dots (a simplified version of a 24-dot experiment performed by Kovács), and a three-dot analog of the four-dot experiment. Our algorithm predicts surprising differences between the three- and four-dot experiments.
Highlights
In standard binocular rivalry experiments, the left and right eyes of the subject are presented dissimilar images, and the subject’s perception alternates between the two presented images [1]
We propose that symmetry-breaking Hopf bifurcation from fusion states in suitably modified Wilson networks, which we call rivalry networks, can be used in an algorithmic way to explain the surprising percepts that have been observed in a number of binocular rivalry experiments
We have shown here that reasonable descriptions of rivalry networks for a variety of experiments lead to the prediction of the percepts that are perceived in these experiments
Summary
In standard binocular rivalry experiments, the left and right eyes of the subject are presented dissimilar images, and the subject’s perception alternates between the two presented images [1]. In [13], we showed that Wilson networks could be constructed to represent the binocular rivalry experiments of Kovács et al [14], and that certain states of these Wilson networks corresponded to the unexpected percepts observed in [14]. We expand and modify the ideas in [13] to demonstrate that Wilson-type models can be constructed in an algorithmic way for several binocular rivalry experiments in the literature, and that these models seem to explain the surprising percepts observed in these experiments. The expectation that fusion states exist depends on network architecture ( on network symmetry) For certain three-dot experiments, our theory predicts that such alternation should not occur generically (see Sect. 6.3)
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