Abstract
This studyexplored the navigational strategy used to intercept fly balls in a real-world environment under conditions with moving visual background fields. Fielders ran across a gymnasium attempting to catch fly balls that varied in distance and direction. During each trial, the launched balls traveled in front of a moving background texture that was projected onto an entire wall of a gymnasium. The background texture consisted of a field of random dots that moved together, at a constant speed and direction that varied between trials. The fielder route deviation was defined as the signed area swept out between the actual running path and a straight-line path to the destination, and these route deviation values were compared as a function of the background motion conditions. The findings confirmed that the moving visual background fields systematically altered the fielder running paths, which curved more forward and then to the side when the background gradient moved laterally with the ball, and curved more to the side and then forward when the background gradient moved opposite the ball. Fielder running paths deviated systematically, in a manner consistent with the use of a geometric optical control strategy that helps guide real-world perception-action tasks of interception, such as catching balls.
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